Roland CM-32L User Manual Page 14

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NOTlFY
Normally, the game will tell you when your score changes.
If
you do not want to be bothered, NOTIFY will turn off this
feature. And, if you change your mind,
NOTIFY
will turn
it
back on.
OOPS (O)
If you mistype a word,
use
OOPS
instead of retyping the entire
input. For example, if you type
>TAKE
BOK,
and the game
responds, “I do not know the word ‘BOK,” you would simply
type
OOPS BOOK.
Naturally, you menu users will never need
to
use
OOPS.
PlCFlRST
PICTURE
MODE
QUIT (Q)
Displays room pictures before room descriptions.
Restores the picture to the graphics window.
(PICTURE button)
(<F5> key)
Tells the game “Hey, I’m outta here!” You might want to
SAVE
first.
RESTART
RESTORE
Starts the game over. Again, you might want to
SAVE
first.
Brings you back to any point in the game where you have
previously saved.
SAVE
Creates a file which the
RESTORE
command can use to
return you to this point in the story. You should
SAVE now
and then, and especially before trying dangerous things like
>ATTACK SCORPION WITH BARE HANDS.
SCRIPT
Sends all the text output of the game into the specified file,
which you can then read, print, edit, delete, etc.
SOUND OFF
Turns off the sound effects. (To turn off the music, however,
type MUSIC OFF.)
SOUND ON
Turns the sound effects back on.
STATUS
Gives you your score, the number of turns you
have taken, and whether you are playing
in
BRlEF
or
VERBOSE.
STATUS MODE
TEXTFIRST
UNDO
UNSCRIPT
VERBOSE
VERSION
VOLUME
#
WAIT
(Z)
Displays your status in the graphics window.
(<F9>
key)
Displays room descriptions before room pictures.
Probably the single most useful thing ever conceived of in all
of recorded human history.
UNDO
simply takes you back one
turn, undoing the effects of your last move.
Stops sending the text output to a file.
Puts you in the level of maximum location descriptions: you
will get a full description of your location every single time you
enter it. (See also
BRIEF).
Gives you the release number of your copy of Eric The
Unready, as well as some legal stuff.
If you have a sound card or sound module, the
VOLUME
com-
mand, followed by a number from l-10, allows you to control
the volume of the game’s music. This command has no effect
on the volume level
of
the RealSound sound effects.
Your character will just stand around while time passes in the
story. You can also enter commands like
WAIT 45 MINUTES
or WAIT 3 HOURS.
ABBREVIATIONS
A-You would think this would be the abbreviation for
AGAIN,
wouldn’t you. Well,
you would be wrong.
If that were the case, then a simple input like
>GIVE
A
DOG
A
BONE would turn into the nightmarish
GIVE (AGAIN) DOG (AGAIN)
BONE.
Consequently, we treat “a” as
an
article rather than an abbreviation,
and
shorten AGAIN to "G".
D
-
down
E
-
east
G -again
I -
inventory
L
-
look
N
-
north
0 - oops
h -quit
-
south
T -time
U
-
up
W -west
X
-
examine
Y -
yes
Z -wait
NW
-
northwest
NE
-
northeast
SE
-
southeast
SW
-
southwest
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