Roland V-Synth Specifications Page 8

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Proprietary modeling technology!
COSM
Where conventional synthesizers provide a simple filter, the V-Synth
instead offers you Roland's proprietary COSM (Composite Object Sound
Modeling) technology. This sophisticated modeling technology has
become familiar to musicians from its use in effect processors in hard disk
recorders and in multi-effect devices for guitarists. Unlike a filter or an
effect, COSM provides unique types of signal processing (15 types) that
allow amazing and previously unattainable tonal transformations.
Side Band Filter creates a sense of pitch
In addition to familiar TVF types such as LPF and HPF, COSM makes
a number of newly developed filter types available in the V-Synth.
Natural sounds always contain inharmonic partials. For example,
the Side Band Filter can boost the fundamental which
determines the basic pitch and its inharmonic partials. This
means that for the first time, you can create sounds that blast
through the boundaries of existing analog synthesizers that create
sound only from harmonic partials. Un-pitched sounds such as
drums, percussion, or white noise can be given a pronounced
metallic pitch or a subtle hint of pitch. While applied in the form of
a filter, this feature allows powerful sonic transformations. It
delivers yet another radical expansion of sound-making potential.
fig.sbf
Resonator adds the body resonance of a
stringed instrument!
The first generation of synthesizers provided keyboards that allowed
users to play the desired notes. This led to the view that synthesizers
are fundamentally keyboard instruments. The V-Synth breaks through
this stereotype, allowing you to create sounds in a manner similar to
those you would create on an electric guitar. Popular amps and
speakers can be freely combined using the Amp Simulator and
Speaker Simulator, and there's even a Resonator that adds the
body resonance of stringed instruments. Three types of Resonator are
provided; banjo, acoustic guitar, and resonator guitar. These go
well beyond simple simulations, allowing you to adjust the instrument’s
perceived body size in fine increments in order to create unique effects.
fig.reso
“Basic Sound Parameters” (p. 16)
A new dimension for visual performances!
V-LINK
V-LINK is a completely new feature that allows realtime
performance of synchronized music and images. By using the
V-Synth in conjunction with V-LINK-compatible devices (e.g.,
Edirol DV-7PR, V-4), you can create a wide range of visual
performance effects. Simply using the gestures with which you
already play music, you can freely control images in realtime.
fig.dv7pr
Instantly switch image clips as the scene
changes! (Patch Palette)
You can switch image clips instantly, and select clips that enhance
each section of a song or your stage performance. For example,
while playing a lead-type sound, you might display a computer-
graphic image that projects a sense of speed, or show a nature
scene when playing a pad, or display your band logo or name
during the intro and ending of your set.
Control the image playback speed in realtime!
(TimeTrip Pad)
You can dynamically control the speed at which images play back.
For example, you might combine this type of control with a phrase
loop sound. The phrase and image could play back in their forward
direction as you move your finger clockwise across the pad, or
backward as you move your finger counter-clockwise. When you
stop moving your finger, the music and image would freeze! You
can also easily create a wipe between two image clips by sliding
your finger to the left and right across the pad.
Free adjustment of hue and visual effects!
(D Beam, C1/C2 knobs)
This is also a great way to vary the color (hue) and brightness of
an image. For example, you can use this capability in conjunction
with a PCM sound to make the image more red or blue along with
changes in the pitch of the sound. Or, the image could become
darker as a filter closes, and gradually brighter as the filter opens.
“New dimensions of image performance — V-LINK —” (p.42)
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