Roland MC-505 Owner's Manual Page 46

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Bias Point
Specifies the key relative to which the volume will be
modified.
Range: C-1ÐG9
Bias Level
Adjusts the slope of the volume change that will occur
in the direction specified by Bias Direction.
Range: -100Ð+100
With positive (+) settings, the slope of volume change
will increase in the positive (+) direction. With nega-
tive (-) settings, the slope of volume change will
increase in the negative (-) direction.
* Even with positive (+) settings of this parameter, the vol-
ume cannot exceed the maximum level.
fig.3-42
●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●
If you use two tones and set a Bias Direction of ÒUPRÓ
for one and ÒLWRÓ for the other, the two tones will
fade smoothly into each other as you play across the
Bias Point. (This is known as Òkey crossfade.Ó)
fig.3-43
By setting Bias Direction to ÒL&U,Ó you can create
sounds that are heard only in a specific area of the
keyboard.
fig.3-44
●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●
Pan-related settings
1. Hold down [EDIT] and press keyboard pad
[7].
The display will show the AMPLIFIER/PAN section
setting page.
2. Use PAGE [<] [>] to select parameters with-
in the section, and edit them.
fig.3-45
Tone Pan
This is the setting page for ÒAdjusting the pan for
Each Tone (Tone Pan)Ó (p. 46).
Pan KF (Pan Key Follow)
This parameter causes the stereo location to change
according to the keyboard pad that is played.
fig.3-46TEXT
Range: -100Ð+100
With positive (+) settings, the sound will move toward
the right as you play higher notes. With negative (-)
settings, the sound will move toward the left as you
play higher notes.
Rnd Pan Sw (Random Pan Switch)
This is the setting page for ÒCausing Pan to Change
Randomly (Random Pan Switch)Ó (p. 46).
C4C3C2C1 C5 C6 C7
0
+50
+100
-50
-100
o
L
R
Pan
Key
REALTIME ERASE
EDIT
7
PAGE
C4C3C2 C5 C6
T1
Bias Point C4
L&U
-50Bias Level
Bias Dir
TONE1
C4C3C2 C5 C6
T1 T2
Bias Point A4 E3
LWR UPR
-50 -50Bias Level
Bias Dir
TONE1TONE2
C1
+
0
-
G9Bias Point
Bias Level
LWR
C1
+
0
-
G9Bias Point
Bias Level
UPR
C1
+
0
-
G9Bias Point
Bias Level
L&U
C1
+
0
-
G9Bias Point
Bias Level
ALL
Chapter 3. Creating Original Sounds (Patch Edit/Rhythm Edit)
47
3
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