Thank you, and congratulations on your choice of the Roland XP-30 64 Voice Expandable Synthesizer.* Apple is a registered trademark of Apple Computer,
10ContentsChapter 6. Getting the Full Potential of the XP-30...129Techniques for Using Patches...
100Chapter 3. Creating Your Own SoundsDelay R (Delay Time Right)Adjust the time from the original sound until when the right delay sound is heard.Fbk
101Chapter 3. Creating Your Own SoundsChapter 3Level (Output Level)Adjust the output level.20: QUADRUPLE-TAP-DELAYThe Quadruple Tap Delay has four del
102Chapter 3. Creating Your Own SoundsLowGainAdjust the gain of the low frequency range.Hi GainAdjust the gain of the high frequency range.Balance (Ef
103Chapter 3. Creating Your Own SoundsChapter 3Hi GainAdjust the gain of the high frequency range.Balance (Effect Balance)Adjust the volume balance be
104Chapter 3. Creating Your Own SoundsChoRate (Chorus Rate)Adjust the modulation speed of the chorus effect.Chorus DepthAdjust the modulation depth of
105Chapter 3. Creating Your Own SoundsChapter 330: DISTORTION→FLANGERThis effect connects distortion and flanger in series. The parameters are essenti
106Chapter 3. Creating Your Own Sounds34: ENHANCER→DELAYThis effect connects an enhancer and a delay in series.fig.3-79Enhancer Sens #Adjust the sensi
107Chapter 3. Creating Your Own SoundsChapter 3Dly Fbk (Delay Feedback Level)Adjust the proportion (%) of the delay sound that is fed back into the de
108Chapter 3. Creating Your Own SoundsXP-30 Operating Environment Setup (System Parameters and Their Functions)fig.3-86 Display Screen Contrast and C
109Chapter 3. Creating Your Own SoundsChapter 3LIMITLESS: The settings of all parameters can be freely combined without restriction.* Choices can be s
11Main Features High-Performance Synthesizer Sound Source64-Voice Polyphony and 16-Part MultitimbralityThe XP-30 is a 16-part multitimbral sound sour
110Chapter 3. Creating Your Own SoundsPart (Arpeggio Part)When using a Layer performance, you can use this parameter to specify the Part for playing a
111Chapter 3. Creating Your Own SoundsChapter 3Polarity (Pedal Polarity)This parameter switches the polarity of the pedals. On some pedals, the electr
112Chapter 3. Creating Your Own Sounds MIDI Settings (MIDI)These parameters determine MIDI channel settings and how exclusive data is handled.* The f
113Chapter 3. Creating Your Own SoundsChapter 3Active Sensing (Transmit Active Sensing Switch)If you want Active Sensing messages to be transmitted, t
114Chapter 3. Creating Your Own SoundsPATCH SCALEKEY SCALEIf you wish to define a scale for use in Patch mode, press [SYSTEM] while in Patch mode, and
115Chapter 4Chapter 4. Memory Settings (Utility/Card Mode)The Utility mode allows you to store Patch/Performance/Rhythm Set settings (Write), and tran
116Chapter 4. Memory Settings (Utility/Card Mode)Storing Sound Data in User Memory (WRITE)If you turn the power off or select another Patch, Performan
117Chapter 4. Memory Settings (Utility/Card Mode)Chapter 4Copying Sound Source Settings (COPY)This function lets you copy data of any Patch, Performan
118Chapter 4. Memory Settings (Utility/Card Mode)Patch Name CopyThe name of a Patch will be copied to the current Patch.fig.4-16.e Rhythm Set CopyWhe
119Chapter 4. Memory Settings (Utility/Card Mode)Chapter 4Initializing Sound Source Settings (INIT)This function resets settings of the current Patch,
12BAHC D FEFront and Rear Panel Front PanelAVolume SliderThis slider adjusts the overall volume that is output from the rear panel OUTPUT jacks and P
120Chapter 4. Memory Settings (Utility/Card Mode)Specifies the data to be transmitted through the combinations as shown below.For example, if you wish
121Chapter 4. Memory Settings (Utility/Card Mode)Chapter 4Block (Source Block)Specify the source of the data to be transmitted.USER: Data from user me
122Chapter 4. Memory Settings (Utility/Card Mode) Formatting the Memory Card for the XP-30 (FORMAT)This function initializes (formats) a memory card
123Chapter 4. Memory Settings (Utility/Card Mode)Chapter 4Recalling Factory Default Settings (FACTORY RESET)This operation will restore all the data i
124Chapter 5. Using the XP-30 as the GM Sound ModuleThe XP-30 features a GM mode—a convenient way to play back or create GM score data (music files fo
125Chapter 5. Using the XP-30 as the GM Sound ModuleChapter 5Modifying GM Mode SettingsGM mode also offers parameters that you can modify for each Par
126Chapter 5. Using the XP-30 as the GM Sound ModuleReverb (Reverb Send Level)Adjust the amount of reverb applied to the sound that passed through Mul
127Chapter 5. Using the XP-30 as the GM Sound ModuleChapter 5 Setting a Part (PART)PATCHSelect the GM Patch assigned to each Part.Number (GM Patch Nu
128Chapter 5. Using the XP-30 as the GM Sound Module Copying Effects Settings (COPY)This function copies effects settings from a Patch or Performance
129Chapter 6Chapter 6. Getting the Full Potential of the XP-30This section discusses various techniques for effectively using the XP-30 for specific a
13Front and Rear Panel[EDIT]Press this button when you wish to adjust various settings. Use the function buttons to select the display screen for the
130Chapter 6. Getting the Full Potential of the XP-30 Modifying Multi-Effects to Match the System’s Tempo1. Select PR-C:094 Albion on the PATCH PLAY
131Chapter 6. Getting the Full Potential of the XP-30Chapter 6 Using the Slider to Pan Sounds in Real TimeYou can assign various functions to the C1
132Chapter 6. Getting the Full Potential of the XP-30Using External MIDI Devices Using the XP-30 to Control External MIDI Devices1. Use a MIDI cable
133Chapter 6. Getting the Full Potential of the XP-30Chapter 6Selecting PatchesThe MIDI messages transmitted by the external MIDI device will be recei
134Chapter 6. Getting the Full Potential of the XP-30Enjoying Desktop MusicThe XP-30 can be controlled by music software running on a computer. This w
135Chapter 6. Getting the Full Potential of the XP-30Chapter 64. Connect the other end of the Computer cable to the COMPUTER connector on the left sid
136Chapter 6. Getting the Full Potential of the XP-303. Use a MIDI cable (sold separately) to connect the MIDI OUT connector of the MIDI interface to
137Chapter 6. Getting the Full Potential of the XP-30Chapter 6 Disconnecting the Keyboard from the Internal Sound Source (Local OFF)The XP-30 contain
139AppendicesAppendices
14Front and Rear Panel Rear PanelPower SwitchPress to turn the power on/off. →p. 26AC InletConnect the AC power cable (included) to this inlet. →p.
140TroubleshootingIf the this unit does not function in the way you expect, first check the following points. If this does not resolve the problem, co
141TroubleshootingAppendices- Does the MIDI send channel for the XP-30’s controller match the MIDI receive channel for the connected MIDI instrument?I
142Error MessagesIf there has been a mistake in operation, or if the XP-30 is unable to continue processing as you directed, an error message will app
143AppendicesQuick Reference of ProceduresThe XP-30 has a large number of functions. This section gives the procedures for using some of the frequentl
144Quick Reference of ProceduresSelecting Performances Using the Digit Hold Function1. Press [SHIFT] + [ENTER] (turn on the Digit Hold function).2. Us
145Quick Reference of ProceduresAppendicesAdjusting the Keyboard ResponseSens parameter (SYSTEM/CONTROL/KEYBOARD)Set the Keyboard to Produce a Fixed V
146Quick Reference of ProceduresTurning Off Transmission of Program Change/Bank Select MIDI Messages (System)TRANSMIT MIDI display (SYSTEM/MIDI)Transm
147AppendicesParameter List Patch Parameters* Parameters that can be set independently for each Tone are indicated by “T.”COMMON Group (p. 68)Display
148Parameter ListCONTROL Group (p. 73)Display Parameter ValueKEY MODE&BENDER Assign Key assign mode POLY, SOLOLegato Solo legato switch OFF, ONBen
149Parameter ListAppendicesPITCH Group (p. 79)Display Parameter ValuePITCH Coarse Coarse tune -48–+48 semitone TFine Fine tune -50–+50 cent TRandom Ra
15Quick StartQuick Start
150Parameter List Performance Parameters* Parameters that can be set independently for each Part are indicated by “P.”COMMON Group (p. 83)Display Par
151Parameter ListAppendicesPART Group (p. 87)Display Parameter ValuePATCH Group Patch group USER, PR-A, PR-B, PR-C, GM, PR-E, XP-A, XP-B, XP-C, XP-D,
152Parameter ListCONTROL Group (p. 90)Display Parameter ValueCONTROL Bend Range Bend range 0–12Env Mode Envelope mode NO-SUS, SUSTAINMute Group Mute g
153Parameter ListAppendices GM Mode Parameters* Parameters that can be set independently for each Part are indicated by “P.”EFFECTS Group (p. 125)Dis
154Parameter List EFX Parameters1: STEREO-EQ (p. 93)Parameter ValueLowFreq Low frequency 200, 400 HzLowGain Low gain -15–+15 dBHi Freq High frequency
155Parameter ListAppendices12: TREMOLO-CHORUS (p. 97)Parameter ValuePre Dly Pre delay time 0.0–100.0 msChoRate Chorus rate 0.05–10.00 HzCho Dpt Chorus
156Parameter List20: QUADRUPLE-TAP-DELAY (p. 101)Parameter ValueDelay 1 Delay time 1 200–1000 ms, noteDelay 2 Delay time 2 200–1000 ms, noteDelay 3 De
157Parameter ListAppendices29: DISTORTION→CHORUS (p. 104)The parameters are essentially the same as "26: OVERDRIVE →CHORUS," with the except
158Parameter List System ParametersSETUP Group (p. 108)Display Parameter ValueSYSTEM SETUP LCD LCD contrast 1–10Power Up Mode Power up mode LAST-SET,
159Parameter ListAppendicesMIDI Group (p. 112)Display Parameter ValuePERFORM MIDI Control Channel Performance control channel 1–16, OFFLocal Local swi
16Getting ReadyInstalling the Wave Expansion BoardUp to two Wave Expansion Boards (SR-JV80 series; sold separately) can be installed in EXP-D and E Sl
160Waveform ListINT-A (Internal A)No. Name001 Ac Piano1 A002 Ac Piano1 B003 Ac Piano1 C004 Ac Piano2 pA005 Ac Piano2 pB006 Ac Piano2 pC007 Ac Piano2 f
161Waveform ListAppendicesINT-B (Internal B)No. Name001 Kalimba002 Marimba Wave003 Log Drum004 Vibes005 Bottle Hit006 Glockenspiel007 Tubular008 Steel
162Waveform ListXP-A (WAVE EXPANSION A: Session)No. Name001 StGrand L pA002 StGrand L pB003 StGrand L pC004 StGrand R pA005 StGrand R pB006 StGrand R
163Waveform ListAppendices● XP-A Menu WaveformsMenu Waveforms provide multiple Waveforms, with each one assigned to a different key.Key No. NameC 4 98
164Waveform ListXP-B (WAVE EXPANSION B: Orchestral)No. Name001 Vl Sect A002 Vl Sect B003 Vl Sect C004 Va Sect A005 Va Sect B006 Va Sect C007 Vc Sect A
165Waveform ListAppendicesXP-C (WAVE EXPANSION C: Techno Collection)No. Name001 PHRASE MENU *002 120:House 1 **003 120:House 2 **004 120:House 3 **005
166Waveform List● XP-C Menu WaveformsMenu Waveforms provide multiple Waveforms, with each one assigned to a different key.*: This waveform is used onl
167Waveform ListAppendicesKey No. NameC 4 157 TR909 OHH 1C# 4 158 TR909 OHH 2D 4 TR909 OHH 4 *D# 4 159 TR909 OHH 3E 4 160 TR909 DstOHHF 4 TR808 OHH 2
168Patch ListUSER (User Group) PR-A (Preset A Group)No. Name Voice Key Assign001 Temple of XP 4 POLY002 Power Split 4 POLY003 Symphonique2 4 POLY004 R
169Patch ListAppendicesPR-B (Preset B Group) PR-C (Preset C Group)No. Name Voice Key Assign001 Dist Gtr 1 3 POLY002 Dist Gtr 2 3 POLY003 R&R Chunk
17Getting ReadyQuick Start1Before installing the Wave Expansion Board, turn off the power of the XP-30 and all connected devices, and disconnect all c
170Patch ListPR-D (GM Group) PR-E (Preset E Group)No. Name Voice Key Assign001 Piano 1 2 POLY *1002 Piano 2 2 POLY *2003 Piano 3 2 POLY004 Honky-tonk
171Patch ListAppendicesXP-A (WAVE EXPANSION A: Session)No. Name Voice001 St.Concert 4002 9ft.Grand 1 4003 9ft.Grand 2 4004 Euro Classic 2005 St.Pno &a
172Patch ListXP-B (WAVE EXPANSION B: Orchestral)No. Name Voice001 Warm Violins 3002 Slow Vlns 1 3003 Vlns+Vlas 1 4004 Vl Sect mono 2005 Arco Violins 4
173Patch ListAppendicesXP-C (WAVE EXPANSION C: Techno Collection)No. Name Voice001 Teknoperator(132) 4002 Transmission(144) 4003 X-Tronic Jam(120) 400
174Patch List B.P.M. CONVERSION TABLEBy changing the pitch, you can change the B.P.M. (tempo).The B.P.M. used when sampling the original (Original B.
175Patch ListAppendicesdst key c.t f.t41 F 2 -19 +4142 F# 2 -18 -1743 F# 2 -18 +2344 G 2 -17 -3745 G 2 -17 +0246 G 2 -17 +4047 G# 2 -16 -2348 G# 2 -16
176Patch Listdst key c.t f.t41 D 2 -22 +2542 D# 2 -21 -3343 D# 2 -21 +0844 D# 2 21 +4745 E 2 -20 -1446 E 2 -20 +2447 F 2 -19 -3848 F 2 -19 -0249 F 2 -
177Appendices353940414345474244463638378788848685515253555759545658485049636465676971666870606261757677798183788082727473C2C3C4C5C6 Note No.8991939590
178Rhythm Set List353940414345474244463638378788848685515253555759545658485049636465676971666870606261757677798183788082727473C2C3C4C5C6 Note No.89919
179Rhythm Set ListAppendices353940414345474244463638378788848685515253555759545658485049636465676971666870606261757677798183788082727473C2C3C4C5C6 Not
18Getting Ready4Use the Installation Tool supplied with the Wave Expansion Board to turn the holders in the LOCK direction, so the board will be faste
180Rhythm Set List353940414345474244463638378788848685515253555759545658485049636465676971666870606261757677798183788082727473C2C3C4C5C6 Note No.89919
181AppendicesPerformance ListUSER (User Group) PR-A (Preset A Group) PR-B (Preset B Group)No. Name Key Mode01 EasternSplit LAYER02 Opening Orch LAYER0
182Arpeggio Style ListStyle Motif Beat Pattern Accent Rate Shuffle Rate1/4 all 1/ 4 0–100% 50–90%1/6 all 1/ 6 0–100% 50–90%1/8 all 1/ 8 0–100% 50–90%
183AppendicesMIDI ImplementationModel: XP-30 (64 Voice Expandable Synthesizer)Version: 1.00Date: Jan. 18 19991. Data Reception (sound source section)
184MIDI Implementation❍Balance (Controller number 8)status 2nd byte 3rd byteBnH 08H vvHn=MIDI channel number: 0H - FH (ch.1 - ch.16)vv=Balance: 00H -
185MIDI ImplementationAppendices❍Effect 1 (Reverb Send Level) (Controller number 91)status 2nd byte 3rd byteBnH 5BH vvHn=MIDI channel number: 0H - FH
186MIDI Implementation● All Note Off (Controller number 123)status 2nd byte 3rd byteBnH 7BH 00Hn=MIDI channel number: 0H - FH (ch.1 - ch.16)* When All
187MIDI ImplementationAppendices● Universal Realtime System Exclusive messages❍Master Volumestatus data byte statusF0H 7FH, 7FH, 04H, 01H, llH, mmH F7
188MIDI Implementation2. Data transmission (sound source section) Channel Voice Messages● Note Offstatus 2nd byte 3rd byte8nH kkH vvHn=MIDI channel:
189MIDI ImplementationAppendices❍General Purpose Controller 6 (Controller number 81)status 2nd byte 3rd byteBnH 51H vvHn=MIDI channel number: 0H - FH
19Getting ReadyQuick Start9Press [EXP D] or [EXP E], and verify that you can select patches from Wave Expansion Boards D or E. [EXP D] or [EXP E] indi
190MIDI Implementation3. Parameter Address Map1. XP-30 (Model ID=6AH)* For addresses marked by a #, the data must be divided into 2 parts for transmis
191MIDI ImplementationAppendices| 00 33 | 0000 000a | Pedal(1) Polarity 0 - 1 *20 || 00 34 | 0aaa aaaa | Pedal2 Ass
192MIDI Implementation● 1-2.Performance+——————————————————————————————————————————————————————————————————————————————+| Offset |
193MIDI ImplementationAppendices● 1-2-2.Performance Part+——————————————————————————————————————————————————————————————————————————————+| Offset
194MIDI Implementation|—————————————+———————————+————————————————————————————————————————————————————||# 00 2C | 0000 aaaa | Patch Tempo
195MIDI ImplementationAppendices|—————————————+———————————+————————————————————————————————————————————————————|| 00 2D | 0000 0aaa | LFO1 Wavef
196MIDI Implementation*16 -100–+150*17 -100, -70, -50, -40, -30, -20, -10, 0, +10, +20, +30, +40, +50, +70, +100*18 OFF, LPF, BPF, HPF, PKG*19 LOWER,
197MIDI ImplementationAppendices*1 INT, <PCM>, EXP*2 -6, 0, +6, +12*3 NO-SUS, SUSTAIN*4 OFF, CONTINUOUS, KEY-ON*5 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
198MIDI Implementation2. GS (Model ID = 42H)+—————————————————————————————————————————————————————————————————————————————+| Start |
199MIDI ImplementationAppendices4. Supplementary Material Correspondence of the EFX Algorithm and Exclusive Address (EFX Parameter 1–12) EFX | Para
CAUTIONRISK OF ELECTRIC SHOCKDO NOT OPENATTENTION: RISQUE DE CHOC ELECTRIQUE NE PAS OUVRIRCAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK,DO NOT REMOV
20Getting ReadyInstallation de la carte d’extension Wave(French language for Canadian Safety Standard)Vous pouvez installer jusqu’à 2 cartes d’extensi
200MIDI Implementation● Type17: STEREO-DELAY———————+————————————————————————————————+——————————————————————— prm1 | Feedback Mode |
201MIDI ImplementationAppendices● Type33: ENHANCER→FLANGER (serial)———————+————————————————————————————————+——————————————————————— prm1 | Enhancer S
202MIDI Implementation List of the Arpeggio Parameter● Arpeggio Style +—————————————————————————+—————————————————————————+—————————————————————————+
203MIDI ImplementationAppendices Decimal/Hexadecimal Table (hexadecimal values are indicated by a following “H”)MIDI uses 7-bit hexadecimal values to
204MIDI Implementation Examples of Exclusive Messages and Calculating the ChecksumRoland exclusive messages (RQ1, DT1) are transmitted with a checksu
205MIDI ImplementationAppendices Scale Tune Function (Model ID : 42H (GS), address: 40 1x 40H)Scale Tune is a function that makes fine adjustments to
206Function...BasicChannelModeNoteNumber :VelocityAfterTouchPitch BendControlChangeProgramChangeSystem ExclusiveSystemCommonSystemReal TimeAuxMessages
207SpecificationsXP-30: 64 Voice Expandable Synthesizer(Conforms to General MIDI System)● Keyboard61 keys (with velocity, channel aftertouch)● Number
208Computer Cable Wiring Diagrams678345126783451267834512mini DIN, 8-pin, male mini DIN, 8-pin, malemini DIN, 8-pin, maleD-sub, 25-pin, femalemini DIN
209IndexSymbols[+OCT] ...12, 59[-OCT] ...
21Getting ReadyQuick Start1Éteindre le XP-30 et tous les appareils qui y sont reliés et débrancher tous les câbles du XP-30.2Retournez le XP-30 et enl
210IndexDData transfer ...115Data type ...
211IndexKKey assign mode ...73KEY EFFECTS section ...
212IndexPedal switch ...25, 131[PERFORM] ...
213IndexSSave ...115Scale tune switch ...
214IndexUUndo ...45[UNDO/COMPARE] ...13, 45,
For the USAFEDERAL COMMUNICATIONS COMMISSIONRADIO FREQUENCY INTERFERENCE STATEMENTThis equipment has been tested and found to comply with the limits f
InformationWhen you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your country as shown below.As of
22Getting Ready4Pour tourner les supports en position LOCK (verrouillé), utilisez l’outil d’installation de la carte d’extension fournie à cet effet.
23Getting ReadyQuick Start9Appuyer sur [EXP D] ou [EXP E] et vérifier si vous pouvez sélectionner les morceaux musicaux des cartes d’extension Wave D
24Getting ReadyMaking ConnectionsThe XP-30 does not contain an amp or speakers. In order to hear sound, you will need to connect it to a keyboard amp,
25Getting ReadyQuick Start2Connect supplied AC power cable to the XP-30, and plug the other end into an AC power outlet.3Connect audio cables and MIDI
26Getting ReadyTurning On the Power1Before you turn the power on, check to make sure that: • All external devices are correctly connected to the XP-30
27Getting ReadyQuick StartReset to Default Factory Settings (Factory Reset)Before using XP-30 for the first time, reset it to its default factory sett
28Listening to the Demo SongThe XP-30 contains 9 demo songs and you use Demo Play to play it. It’s the easiest introduction to the XP-30’s exceptional
29Listening to the Demo SongQuick Start Profile of the ComposerScott TibbsScott Tibbs has performed and conducted for several orchestral groups, incl
3001• Before using this unit, make sure to read the instructions below, and the Owner’s Manual...
30Playing the SoundsSelecting Patches and Playing the SoundsThe XP-30 contains a large number of sounds ready for you to play. The sounds that you sel
31Playing the SoundsQuick StartSelecting Wave Expansion PatchesThe XP-30 contains the patches of the following popular Wave Expansion Boards:• SR-JV80
32Playing the SoundsSelecting Patches by Category (Patch Search Function)The JV-2080 provides a Patch Search Function that allows you to quickly find
33Playing the SoundsQuick Start5Turn the VALUE dial or press [INC]/[DEC] to select a patch.6Press [CATEGORY] to make the indicator go dark.The Patch S
34Playing the SoundsTry Out Performance FunctionsThe XP-30 provides various controllers that can modify the sound. While playing patches, try out thes
35Playing the SoundsQuick Start Hold PedalIf an optional pedal switch is connected to the rear panel HOLD PEDAL jack, pressing the pedal switch will
36Playing the Sounds Sound PaletteWhile playing the keyboard, you can move the sliders up or down to modify volume level or sound character.To change
37Playing the SoundsQuick Start3Play a chord. XP-30 will play an arpeggio, according to the notes forming the chord you have just voiced.4Continue hol
38Playing the SoundsPlay Percussion Sounds from the KeyboardThe XP-30’s Rhythm Sets contain a wide variety of percussion sounds and special effects. H
39Chapter 1Chapter 2Chapter 3Chapter 4Chapter 5Chapter 6Advanced Use
4USING THE UNIT SAFELY102b• Always grasp only the plug on the power-supply cord when plugging into, or unplugging from, an outlet or this unit...
40Chapter 1. Overview of the XP-30XP-30 Configuration Basic ConfigurationThe XP-30 consists of a sound source and controllers.fig.1-01.eSound SourceT
41Chapter 1. Overview of the XP-30Chapter 1PatchesPatches are the basic sound configurations that you play during a performance. Each Patch can be con
42Chapter 1. Overview of the XP-30 Number of Simultaneous VoicesThe XP-30 is able to produce up to 64 voices simultaneously. The following paragraphs
43Chapter 1. Overview of the XP-30Chapter 1GM ModeThis special mode makes the XP-30 function as a GM compatible sound source. You should select this m
44Chapter 1. Overview of the XP-30In Patch Mode ([EDIT] Indicator is Dark)fig.1-09The function buttons will act as Tone Switch buttons ([TONE SWITCH])
45Chapter 1. Overview of the XP-30Chapter 1Moving the Cursor (underline)When two or more items are shown in a single display page, move the cursor (un
46Chapter 1. Overview of the XP-30 Assigning a NameThe XP-30 lets you assign names to Patches, Performances, and Rhythm Sets. The procedure is the sa
47Chapter 2Chapter 2. PlayingPlaying in Patch ModePatches are what you normally play during a performance. Select a Patch before playing. Selecting a
48Chapter 2. PlayingSelecting Patches by Category (Patch Search Function)The XP-30 provides a Patch Search function which allows you to specify a type
49Chapter 2. PlayingChapter 2The following categories can be selected.Category Group Category Contents--- NO ASSIGN No assignPianoPNO AC.PIANO Acousti
5Important NotesIn addition to the items listed under “IMPORTANT SAFETYINSTRUCTIONS” and “USING THE UNIT SAFELY” onpages 2 and 3, please read and obse
50Chapter 2. Playing8. Rotate the VALUE dial or press [INC]/[DEC] to make the setting. For details on the available categories, refer to page 49.* Thi
51Chapter 2. PlayingChapter 2Changing Sound Characters1. Make sure that the PATCH PLAY display is showing.2. Press [FILTER/ENV] and its indicator ligh
52Chapter 2. Playing Playing Fatter and Richer Sounds by Combining Patches (Layer)If a Layer Performance is selected, you can play all Parts with the
53Chapter 2. PlayingChapter 26. Make sure that the Key Range parameter is ON. If it is OFF, use the cursor buttons to move the cursor to the Key Range
54Chapter 2. Playing Assigning a Different Patch to a PartThe Patch assigned to each Part can be stored as a Performance parameter.1. Make sure that
55Chapter 2. PlayingChapter 2Playing in Rhythm Set ModeIn Rhythm Set mode, you can play percussion instruments (Rhythm Tones) on the keyboard. As the
56Chapter 2. Playing Playing Percussion Instruments1. Press [RHYTHM] to call up the RHYTHM PLAY display.2. Select a desired Rhythm Set.3. Press a key
57Chapter 2. PlayingChapter 2Playing in Reggae StyleKBD COMPING EPlaying Percussion InstrumentsPERCUSSION* There are also other styles besides the abo
58Chapter 2. Playing Holding an ArpeggioIf you hold down [ARPEGGIO] and press [TRANSPOSE], and get the indicator to start blinking, the arpeggio will
59Chapter 2. PlayingChapter 21. Press [SYSTEM] to make the indicator lit, and then press the [ARPEGGIO] function button to access the ARPEGGIO display
6How to Read This Owner’s ManualThis owner’s manual is organized as follows.Quick StartThis section is intended for those using the XP-30 for the firs
60Chapter 2. Playing Transposing the Keyboard in Semitone Steps (Transpose)Transpose changes keyboard pitch in units of semitones (-5– +6 semitones).
61Chapter 3Chapter 3. Creating Your Own SoundsRegarding EffectsThe XP-30 contains three independent effects units.Multi-Effects (EFX)The Multi-Effects
62Chapter 3. Creating Your Own Sounds Turning Effects On/OffBuilt-in effects units (Multi-Effects, Chorus and Reverb) can be turned on/off for the XP
63Chapter 3. Creating Your Own SoundsChapter 31. Press [PATCH] to access the PATCH PLAY display, and select the Patch whose settings you wish to modif
64Chapter 3. Creating Your Own SoundsNote on Tone EditingBecause the XP-30 is designed to create wholly realistic sounds, editing necessarily affects
65Chapter 3. Creating Your Own SoundsChapter 3 Editing a PerformanceStart with an existing Performance and edit it to create a new Performance. But b
66Chapter 3. Creating Your Own SoundsModifying the Patch Assigned to a PartWhen using Patches in Performance mode, some settings such as effects setti
67Chapter 3. Creating Your Own SoundsChapter 3Keeping Edited Sound Memory and Data StorageThe location where Patch and Performance settings, etc. are
68Chapter 3. Creating Your Own Sounds Storing a Sound You Modify into User MemoryThe modified settings you make are only temporary, and will be lost
69Chapter 3. Creating Your Own SoundsChapter 3PanAdjust the stereo position of the Patch. A setting of L64 is far left, 0 is center, and 63R is far ri
7ContentsMain Features...11Front and Rear Panel...
70Chapter 3. Creating Your Own SoundsKEY RANG (Key Range)These parameters specify the range of notes that will play the Tone. This can be used to make
71Chapter 3. Creating Your Own SoundsChapter 3The display will graphically indicate the selected Structure. The symbols displayed have the following m
72Chapter 3. Creating Your Own SoundsPATCH EFX OUT (Patch EFX Output)These parameters specify the output for the Tone for which EFX was selected in Ou
73Chapter 3. Creating Your Own SoundsChapter 3PATCH REVERBThese parameters control the Reverb effect of the Patch.Type (Reverb/Delay Type)Select the t
74Chapter 3. Creating Your Own SoundsStart (Portamento Start Pitch)Portamento will begin anew if you press another key during a pitch movement. This s
75Chapter 3. Creating Your Own SoundsChapter 3EfxCtrl (EFX Control Peak/Hold)Specify how Hold messages will affect the parameters you specify in the P
76Chapter 3. Creating Your Own Sounds Modifying Waveform (WAVE)This group contains parameters related to the basic waveform (Wave) of the Tone.WAVEGr
77Chapter 3. Creating Your Own SoundsChapter 3KEY-OFF-N: The Tone will not sound while the key is being pressed, but will sound after the Delay Time w
78Chapter 3. Creating Your Own Sounds Modulating Sounds (LFO)The LFO (Low Frequency Oscillator) creates cyclic change. Each Tone has two LFOs, and th
79Chapter 3. Creating Your Own SoundsChapter 3OFF-OUT:The LFO will be immediately applied when the key is pressed, and will begin fading out when the
8ContentsChapter 2. Playing...47Playing in Patch Mode...
80Chapter 3. Creating Your Own SoundsVelocity Sens (Pitch Envelope Velocity Sensitivity)Set this parameter when you want your keyboard playing dynamic
81Chapter 3. Creating Your Own SoundsChapter 3TVF VELOCITYThese parameters determine how keyboard velocity will affect TVF Envelope/Cutoff Frequency/R
82Chapter 3. Creating Your Own SoundsBIASUse the Bias parameter when you want keyboard position to affect the TVA level.fig.3-45.eBias (Bias Level)Adj
83Chapter 3. Creating Your Own SoundsChapter 3Functions of Performance Parametersfig.3-11 Settings Common to the Entire Performance (COMMON)This disp
84Chapter 3. Creating Your Own Sounds Setting Effects for a Performance (EFFECTS)This group contains settings for the Multi-Effects/Chorus/Reverb eff
85Chapter 3. Creating Your Own SoundsChapter 3EFX Control Source 1, 2The MIDI controllers that can be used are shown below. If you wish to use a contr
86Chapter 3. Creating Your Own SoundsFbk (Delay Feedback Level)Adjust the amount of delayed sound that is returned (fed back) to the delay. Higher val
87Chapter 3. Creating Your Own SoundsChapter 3* Bank Select and Program Change messages will not be transmitted for Parts whose Tx parameter (PERFORM/
88Chapter 3. Creating Your Own SoundsFunctions of Rhythm Set Parametersfig.3-16 Naming a Rhythm Set (COMMON)RHYTHM NAME (Rhythm Set Name)You can assi
89Chapter 3. Creating Your Own SoundsChapter 3PERFORM EFX CTRL (Performance EFX control)Use this parameter when you wish to use a specific controller
9ContentsSetting Effects for a Rhythm Tone (EFFECTS)...88Controlling How a Rhyt
90Chapter 3. Creating Your Own SoundsFbk (Delay Feedback Level)Adjust the amount of delayed sound that is returned (fed back) to the delay. Higher val
91Chapter 3. Creating Your Own SoundsChapter 3 Modifying Pitch of a Rhythm Tone (PITCH)This group contains parameters that affect the pitch of the Rh
92Chapter 3. Creating Your Own SoundsTVF VELOCITYV-Sens (TVF Envelope Velocity Sensitivity)Use this parameter when you want velocity to affect the TVF
93Chapter 3. Creating Your Own SoundsChapter 3Multi-Effects Types (EFX Parameter)Multi-Effects provides 40 types of effect. Some of these consist of t
94Chapter 3. Creating Your Own SoundsHi Gain (High Gain)Adjust the gain of the high frequency range.Amp Type (Amp Simulator Type)Select the type of gu
95Chapter 3. Creating Your Own SoundsChapter 3Mix (Mix Level) #Adjust the ratio with which the overtones generated by the enhancer are combined with t
96Chapter 3. Creating Your Own Sounds9: COMPRESSORThe Compressor flattens out high levels and boosts low levels, smoothing out unevenness in volume.fi
97Chapter 3. Creating Your Own SoundsChapter 312: TREMOLO-CHORUSTremolo Chorus is a chorus effect with added Tremolo (cyclic modulation of volume).fig
98Chapter 3. Creating Your Own SoundsLevel (Output Level)Adjust the output level.15: STEREO-FLANGERThis is a stereo flanger. (The LFO has the same pha
99Chapter 3. Creating Your Own SoundsChapter 3LowGainAdjust the gain of the low frequency range.Hi GainAdjust the gain of the high frequency range.Bal
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