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37
Effects List
63: STEP PITCH SHIFTER
A pitch shifter in which the amount of pitch shift is varied by a 16-
step sequence.
fig.MFX-63
64: REVERB
Adds reverberation to the sound, simulating an acoustic space.
fig.MFX-64
65: GATED REVERB
This is a special type of reverb in which the reverberant sound is cut
off before its natural length.
fig.MFX-65
Pitch 2:
Coarse #2
-24-+12 semi Settings of the Pitch Shift 2
sound.
The parameters are the same
as for the Pitch Shift 1 sound.
Pitch 2:Fine #2 -100-+100 cent
Pitch 2:Delay 0–1300 ms, note
Pitch 2:Feed-
back #
-98– +98 %
Pitch 2:Pan # L64-63R
Pitch 2:Level 0–127
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Level Balance A100:0B-A0:100B Volume balance between the
Pitch Shift 1 and Pitch Shift 2
sounds
Balance D100:0W-D0:100W Volume balance between the
direct sound (D) and the pitch
shifted sound (W)
Level 0-127 Output Level
Parameter
Range Explanation
Step 01–16
-24–+12 semi Amount of pitch shift at each
step (semitone units)
Rate # 0.05–10.00 Hz, note Rate at which the 16-step se-
quence will cycle
Attack # 0–127 Speed at which the amount of
pitch shift changes between
steps
Gate Time # 0–127 Duration of the pitch shifted
sound at each step
Fine -100– +100 cent Pitch shift adjustment for all
steps (2-cent units)
Delay Time 0–1300 ms, note Delay time from the original
sound until the pitch-shifted
sound is heard
Feedback # -98– +98% Proportion of the pitch-shift-
ed sound that is to be returned
to the input (negative values
invert the phase)
Low Gain -15– +15 dB Amount of boost/cut for the
low-frequency range
High Gain -15– +15 dB Amount of boost/cut for the
high-frequency range
Balance # D100:0W–D0:100W Volume balance of the origi-
nal sound (D) and pitch-shift-
ed sound (W)
Level 0–127 Output volume
Parameter
Value Description
L in
R in
Step Pitch Shifter
Step Pitch Shifter
L out
R out
2-Band
EQ
2-Band
EQ
L in
R in
L out
R out
Reverb
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
2-Band
EQ
Parameter
Value Description
Type
ROOM1, ROOM2,
STAGE1, STAGE2,
HALL1, HALL2
Type of reverb
ROOM1:
dense reverb with
short decay
ROOM2:
sparse reverb with
short decay
STAGE1:
reverb with great-
er late reverberation
STAGE2:
reverb with
strong early reflections
HALL1:
reverb with clear
reverberance
HALL2:
reverb with rich re-
verberance
Pre Delay 0.0–100.0 ms Adjusts the delay time from
the direct sound until the re-
verb sound is heard.
Time # 0–127 Time length of reverberation
HF Damp 200–8000 Hz,
BYPASS
Adjusts the frequency above
which the reverberant sound
will be cut.
As the frequency is set low-
er, more of the high frequen-
cies will be cut, resulting in a
softer and more muted re-
verberance. If you do not
want to cut the high fre-
quencies, set this parameter
to BYPASS.
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance # D100:0W–D0:100W Volume balance between the
direct sound (D) and the reverb
sound (W)
Level 0–127 Output Level
Parameter
Value Description
Type
NORMAL, REVERSE,
SWEEP1, SWEEP2
Type of reverb
NORMAL:
conventional
gated reverb
REVERSE:
backwards re-
verb
SWEEP1:
the reverberant
sound moves from right to
left
SWEEP2:
the reverberant
sound moves from left to
right
Pre Delay 0.0–100.0 ms Adjusts the delay time from
the direct sound until the re-
verb sound is heard.
Gate Time 5–500 ms Adjusts the time from when
the reverb is heard until it
disappears.
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance # D100:0W–D0:100W Volume balance between the
direct sound (D) and the re-
verb sound (W)
Level # 0–127 Output Level
L in
R in
L out
R out
Gated Reverb
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
2-Band
EQ
List_e 37 ページ 2003年5月15日 木曜日 午後1時35分
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